Poker

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Sandbag

To check a strong hand with the intention of raising or re-raising.

Satellite

A small-stakes tournament whose winner obtains cheap entry into a bigger tournament.

Scare Card

An up card that looks as though it might have made a strong hand.

School

The players in a regular game.

Scoop

To win the entire pot.

Scooting

Passing chips to another player after winning a pot; horsing.

Seat Charge

In public cardrooms, an hourly fee for playing poker.

Seating List

In most cardrooms, if there is no seat available for you when you arrive, you can put your name on a list to be seated when a seat opens up.

Second Pair

In flop games, pairing the second highest card on board.

See

To call.

Semi-Bluff

To bet with a hand which isn't the best hand, but which has a reasonable chance of improving.

Set

Three of a kind; trips (usually applies to a pair in hand and a matching card on board).

Set You In

To bet as much as your opponent has left in front of him.

Seventh Street

The final betting round on the last card in Seven-Card Stud.

Shill

A cardroom employee, often an off-duty dealer, who plays with house money to make up a game.

Shootout

A tournament format in which a single player ends up with the entire prize money, or in which play continues at each table until only one player remains.

Short Odds

The odds for an event that has a good chance of occurring.

Short-Stacked

Having only a small number of chips left.

Show One, Show All

A rule that says if a player shows their cards to anyone at the table they can be asked to show everyone else.

Showdown

The point at the end of the final round of betting when all the remaining player's cards are turned up to see which player has won the pot.

Side Card

An unmatched card which may determine the winner between two otherwise equal hands.

Side Pot

A separate pot contested by other players when one player is all-in.

Sixth Street

In Seven-Card Stud, the fourth round of betting on the sixth card.

Skin

To fix the cards; cheat.

Slow Play

Disguising the value of a strong hand by underbetting, to trick an opponent.

Slowroll

To reveal one's hand slowly at showdown, one card at a time, to heighten the drama.

Small Blind

The smaller of the two compulsory bets in flop games, made by the player in the first postion to the dealer's left.

Smooth

The best possible low hand with a particular high card.

Smooth Call

To call rather than raise an opponent's bet.

Snap Off

To beat another player, often a bluffer, and usually without a powerful hand.

Speed

The level of aggressiveness with which you play. Fast play is more aggressive, slow play is more passive.

Splash Around

To play more loosely than you should.

Splash The Pot

To throw your chips into the pot, instead of placing them in front of you. This makes it difficult for the dealer to determine the amount you bet.

Split

A tie.

Spread

When a cardroom starts a table for a particular game, it is said to spread that game. If you want to know what games are played in a particular place, you can ask what they spread.

Spread Limit

Betting limits in which there is a fixed minimum and maximum bet for each betting round.

Squeeze

To look slowly at the extremities of your hole cards, without removing them from the table, to worry your opponents and heighten the drama.

Stack

The pile of chips in front of a player.

Stand Pat

To decline an opportunity to draw cards.

Stand-Off

A tie, in which the players divide the pot equally.

Stay

To remain in a hand with a call rather than a raise.

Steal

A bluff in late position, attempting to steal the pot from a table of apparently weak hands.

Steaming

Playing poorly and wildly, often because the player is emotionally upset.

Steel Wheel

In lowball, a straight flush, five high (Ace-2-3-4-5).

Straddle

To make a blind raise before the deal; big blind.

Straight

Five consecutive cards of mixed suits.

Straight Flush

Five consecutive cards of the same suit.

Streak

A run of good or bad cards.

String Bet

An illegal bet in which a player puts some chips in the pot, then reaches back to his stack for more, without having first verbally stated the full amount of his bet.

Structure

The limits set upon the ante, forced bets and subsequent bets and raises in any given game.

Stuck

Slang for losing, often a substantial amount of money.

Stud

Any form of poker in which the first card or cards are dealt down, or in the hole, followed by several open, or face up, cards.

Suck Out

To win a hand by hitting a very weak draw, often with poor pot odds.

Suited

Cards of the same suit.

Sweat

To watch a player from the rail.

Sweeten The Pot

Slang for raise.